Jailbreak
A business man is falsely accused of murder, sentenced to death, and incarcerated in a state penitentiary where he awaits his execution. Committed to prove his innocence, he develops an escape plan. He convinces several fellow inmates that freedom is possible and begins his attempt to escape.
Objective: A group of prisoners must attempt to escape by participating in a mass "jailbreak." To escape prisoners must reach a safe zone at opposite end of field. The prison guard must attempt to destroy the prisoners' escape plans by eliminating them, prior to their escape at the designated location.
Directions: Designate one player as Prison guard. Guard must stand with back turned away from prisoners at a location (guard station) near center of the field. Prisoners begin at one of the field by yelling "JAIL BREAK." Prisoners have 10 minutes to reach safe zone or are eliminated.
Rules: Guard must use semi-auto paintball gun (no full-auto). The guard must stay stationary - can only rotate 360 degrees. Prisioners do not have paintball guns. First prisoner to reach safe zone chooses the next prison guard.
Options: Make an empty guard station near prisoner escape. Put a gun with limited number of paintballs for prisoner use. This gun must not leave this guard station. Also, a second guard station may be used for larger fields or with bigger groups of paintball players.
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